About Me

Hi I am Alexander Weiss,
I am a versatile software developer with a background in video game development and audio programming. I thrive in complex problem-solving environments and excel in collaborative pair programming tasks. My expertise spans engine development, software design patterns, and 3D math, with a strong command of C/C++ and data structures. I have a rich history of working on diverse projects, including InfeStation, Mirage, and 9 To Fright, where I contributed as an audio programmer and collaborated closely with multi-disciplinary teams. Additionally, I have a keen interest in event planning, supporting student initiatives, and managing projects with Agile Development methodologies.

Skills

  • Languages: C, C++, C#, ARM Assembly, Python, PowerShell, Bash, MATLAB, GLSL
  • Development Tools: Git, Subversion, CMake, Visual Studio, GNU Make, GDB, Docker
  • Project Management: Agile Development, GitHub, GitLab, Azure DevOps, Trello
  • Operating Systems: Windows, Linux, FreeRTOS
  • Game Development: Unreal Engine 5, Unity, OpenGL, Vulkan API
  • Audio: REAPER, Audacity, Wwise, FMOD Studio, JUCE, Ambisonics, DSP
  • Best Practices: Code Reviews, Pairs Programming, Build Automation, Documentation

DigiPen Institute of Technology

2020 — 2024

Bachelor of Science in Computer Science and Digital Audio, Minor in Electrical and Computer Engineering